# 手写一个Promise
# 基础版本
function MyPromise(fn) {
let self = this // 缓存当前promise实例 因为resolve的最终调用是由开发者在不确定的环境下直接调用的,因此为了在resolve函数中能够拿到Promise实例的值,我们需要对this进行保存。
self.value = null; // 成功时的值
self.error = null; // 失败时的原因
self.onFulfilled = null; // 成功的回调函数
self.onRejected = null; // 失败的回调函数
function resolve(value) {
self.value = value;
self.onFulfilled(self.value) // resolve时执行的成功回调
}
function reject(error) {
self.error = error;
self.onRejected(self.error) // reject时执行失败回调
}
fn(resolve,reject)
}
MyPromise.prototype.then = function(onFulfilled,onRejected) {
this.onFulfilled = onFulfilled;
this.onRejected = onRejected
}
module.exports = MyPromise
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# 支持同步任务
我们在使用es6 的
promise
时,可以传入一个异步任务,也可以传入一个同步任务,但是我们的上面基础版代码并不支持同步任务,这样会报错:
let promise = new Promise((resolve, reject) => {
resolve("同步任务执行")
});
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因为是同步任务,所以当我们的promise
实例reslove
时,它的then
方法还没执行到,所以回调函数还没注册上,这时reslove
中调用成功回调肯定会报错的。
所以上述的基础代码优化成:
function resolve(value) {
//利用setTimeout特性将具体执行放到then之后
setTimeout(() => {
self.value = value;
self.onFulfilled(self.value)
},0)
}
function reject(error) {
setTimeout(() => {
self.error = error;
self.onRejected(self.error)
},0)
}
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# 实现状态
- 实现三种状态
- 状态从
pending
-->fulfilled
和pending
-->rejected
- 实现一旦
promise
状态发生改变,再对promise
对象添加回调函数,也会立即得到这个结果。
// 定义三种状态
const PENDING = 'pending'
const FULFILLED = 'fulfilled'
const REJECTED = 'rejected'
function MyPromise(fn) {
let self = this // 缓存当前promise实例
self.value = null; // 成功时的值
self.error = null; // 失败时的原因
self.status = PENDING // 新增状态
self.onFulfilled = null; // 成功的回调函数
self.onRejected = null; // 失败的回调函数
function resolve(value) {
//如果状态是pending才去修改状态为fulfilled并执行成功逻辑
if (self.status === PENDING) {
setTimeout(function() {
self.status = FULFILLED;
self.value = value;
self.onFulfilled(self.value);
})
}
}
function reject(error) {
//如果状态是pending才去修改状态为rejected并执行失败逻辑
if (self.status === PENDING) {
setTimeout(function() {
self.status = REJECTED;
self.error = error;
self.onRejected(self.error);
})
}
}
fn(resolve,reject)
}
MyPromise.prototype.then = function(onFulfilled,onRejected) {
if (this.status === PENDING) {
this.onFulfilled = onFulfilled;
this.onRejected = onRejected;
} else if (this.status === FULFILLED) {
//如果状态是fulfilled,直接执行成功回调,并将成功值传入
onFulfilled(this.value)
} else {
//如果状态是rejected,直接执行失败回调,并将失败原因传入
onRejected(this.error)
}
return this
}
module.exports = MyPromise
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# 支持链式调用
想支持链式调用首先存储回调要改为使用数组
self.onFulfilledCallbacks = [];
self.onRejectedCallbacks = [];
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当然执行回调时,也要改成遍历回调数组执行回调函数
self.onFulfilledCallbacks.forEach((callback) => callback(self.value));
最后,then
方法也要改一下,只需要在最后一行加一个return this
即可
MyPromise.prototype.then = function(onFulfilled, onRejected) {
.....
return this;
}
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# 支持串行异步任务
如何既能保持这种链式写法的同时又能使异步操作衔接执行呢?我们其实让
then
方法最后不再返回自身实例,而是返回一个新的promise
即可
MyPromise.prototype.then = function(onFulfilled, onRejected) {
const self = this;
let bridgePromise;
//防止使用者不传成功或失败回调函数,所以成功失败回调都给了默认回调函数
onFulfilled = typeof onFulfilled === "function" ? onFulfilled : value => value;
onRejected = typeof onRejected === "function" ? onRejected : error => { throw error };
if (self.status === FULFILLED) {
return bridgePromise = new MyPromise((resolve, reject) => {
setTimeout(() => {
try {
let x = onFulfilled(self.value);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
})
}
if (self.status === REJECTED) {
return bridgePromise = new MyPromise((resolve, reject) => {
setTimeout(() => {
try {
let x = onRejected(self.error);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
});
}
if (self.status === PENDING) {
return bridgePromise = new MyPromise((resolve, reject) => {
self.onFulfilledCallbacks.push((value) => {
try {
let x = onFulfilled(value);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
self.onRejectedCallbacks.push((error) => {
try {
let x = onRejected(error);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
});
}
}
//catch方法其实是个语法糖,就是只传onRejected不传onFulfilled的then方法
MyPromise.prototype.catch = function(onRejected) {
return this.then(null, onRejected);
}
//用来解析回调函数的返回值x,x可能是普通值也可能是个promise对象
function resolvePromise(bridgePromise, x, resolve, reject) {
//如果x是一个promise
if (x instanceof MyPromise) {
//如果这个promise是pending状态,就在它的then方法里继续执行resolvePromise解析它的结果,直到返回值不是一个pending状态的promise为止
if (x.status === PENDING) {
x.then(y => {
resolvePromise(bridgePromise, y, resolve, reject);
}, error => {
reject(error);
});
} else {
x.then(resolve, reject);
}
//如果x是一个普通值,就让bridgePromise的状态fulfilled,并把这个值传递下去
} else {
resolve(x);
}
}
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TIP
首先,为防止使用者不传成功回调函数或不失败回调函数,我们给了默认回调函数,然后无论当前promise
是什么状态,我们都返回一个bridgePromise
用来衔接后续操作。
另外执行回调函数时,因为回调函数既可能会返回一个异步的promise
也可能会返回一个同步结果,所以我们把直接把回调函数的结果托管给bridgePromise
,使用resolvePromise
方法来解析回调函数的结果,如果回调函数返回一个promise
并且状态还是pending
,就在这个promise
的then
方法中继续解析这个promise
reslove
传过来的值,如果值还是pending
状态的promise
就继续解析,直到不是一个异步promise
,而是一个正常值就使用bridgePromise
的reslove
方法将bridgePromise
的状态改为fulfilled
,并调用onFulfilledCallbacks
回调数组中的方法,将该值传入,到此异步操作就衔接上了。
完整的Promise/A+
const PENDING = "pending";
const FULFILLED = "fulfilled";
const REJECTED = "rejected";
function MyPromise(fn) {
const self = this;
self.value = null;//初始值
self.error = null;
self.status = PENDING;//初始状态
self.onFulfilledCallbacks = [];
self.onRejectedCallbacks = [];
function resolve(value) {
if (value instanceof MyPromise) {
return value.then(resolve, reject);
}
if (self.status === PENDING) {
setTimeout(() => {
self.status = FULFILLED;
self.value = value;
self.onFulfilledCallbacks.forEach((callback) => callback(self.value));
}, 0)
}
}
function reject(error) {
if (self.status === PENDING) {
setTimeout(function() {
self.status = REJECTED;
self.error = error;
self.onRejectedCallbacks.forEach((callback) => callback(self.error));
}, 0)
}
}
try {
fn(resolve, reject);
} catch (e) {
reject(e);
}
}
function resolvePromise(bridgepromise, x, resolve, reject) {
//2.3.1规范,避免循环引用
if (bridgepromise === x) {
return reject(new TypeError('Circular reference'));
}
let called = false;
//这个判断分支其实已经可以删除,用下面那个分支代替,因为promise也是一个thenable对象
if (x instanceof MyPromise) {
if (x.status === PENDING) {
x.then(y => {
resolvePromise(bridgepromise, y, resolve, reject);
}, error => {
reject(error);
});
} else {
x.then(resolve, reject);
}
// 2.3.3规范,如果 x 为对象或者函数
} else if (x != null && ((typeof x === 'object') || (typeof x === 'function'))) {
try {
// 是否是thenable对象(具有then方法的对象/函数)
//2.3.3.1 将 then 赋为 x.then
let then = x.then;
if (typeof then === 'function') {
//2.3.3.3 如果 then 是一个函数,以x为this调用then函数,且第一个参数是resolvePromise,第二个参数是rejectPromise
then.call(x, y => {
if (called) return;
called = true;
resolvePromise(bridgepromise, y, resolve, reject);
}, error => {
if (called) return;
called = true;
reject(error);
})
} else {
//2.3.3.4 如果 then不是一个函数,则 以x为值fulfill promise。
resolve(x);
}
} catch (e) {
//2.3.3.2 如果在取x.then值时抛出了异常,则以这个异常做为原因将promise拒绝。
if (called) return;
called = true;
reject(e);
}
} else {
resolve(x);
}
}
MyPromise.prototype.then = function(onFulfilled, onRejected) {
const self = this;
let bridgePromise;
onFulfilled = typeof onFulfilled === "function" ? onFulfilled : value => value;
onRejected = typeof onRejected === "function" ? onRejected : error => { throw error };
if (self.status === FULFILLED) {
return bridgePromise = new MyPromise((resolve, reject) => {
setTimeout(() => {
try {
let x = onFulfilled(self.value);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0);
})
}
if (self.status === REJECTED) {
return bridgePromise = new MyPromise((resolve, reject) => {
setTimeout(() => {
try {
let x = onRejected(self.error);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0);
});
}
if (self.status === PENDING) {
return bridgePromise = new MyPromise((resolve, reject) => {
self.onFulfilledCallbacks.push((value) => {
try {
let x = onFulfilled(value);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
self.onRejectedCallbacks.push((error) => {
try {
let x = onRejected(error);
resolvePromise(bridgePromise, x, resolve, reject);
} catch (e) {
reject(e);
}
});
});
}
}
MyPromise.prototype.catch = function(onRejected) {
return this.then(null, onRejected);
}
// 执行测试用例需要用到的代码
MyPromise.deferred = function() {
let defer = {};
defer.promise = new MyPromise((resolve, reject) => {
defer.resolve = resolve;
defer.reject = reject;
});
return defer;
}
try {
module.exports = MyPromise
} catch (e) {}
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# 实现promise
的all race resolve reject
MyPromise.all = function(promises) {
return new MyPromise(function(resolve, reject) {
let result = [];
let count = 0;
for (let i = 0; i < promises.length; i++) {
promises[i].then(function(data) {
result[i] = data;
if (++count == promises.length) {
resolve(result);
}
}, function(error) {
reject(error);
});
}
});
}
/*
* 侯策版的all
*/
MyPromise.all = function(promises) {
if(!Array.isArray(promises)) {
throw new TypeError('The arguments should be an array')
}
return new MyPromise((resolve,reject) => {
try{
let resultArray = []
const length = promises.length
for(let i=0;i<length;i++) {
promsieArray[i].then(data => {
resultArray.push(data)
if(resultArray.length === length){
resolve(resultArray)
}
},reject)
}
} catch(e) {
reject(e)
}
})
}
MyPromise.race = function(promises) {
if(!Array.isArray(promises)) {
throw new TypeError('The arguments should be an array')
}
return new MyPromise(function(resolve, reject) {
try {
for (let i = 0; i < promises.length; i++) {
promises[i].then(function(data) {
resolve(data);
}, function(error) {
reject(error);
});
}
} catch(e) {
reject(e)
}
});
}
MyPromise.resolve = function(value) {
return new MyPromise(resolve => {
resolve(value);
});
}
MyPromise.reject = function(error) {
return new MyPromise((resolve, reject) => {
reject(error);
});
}
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TIP
all
的原理就是返回一个promise
,在这个promise
中给所有传入的promise
的then
方法中都注册上回调,回调成功了就把值放到结果数组中,所有回调都成功了就让返回的这个promise
去reslove
,把结果数组返回出去,race
和all
大同小异,只不过它不会等所有promise
都成功,而是谁快就把谁返回出去
# 自己手写版本
function myPromise(excutor) {
var self = this
self.status = 'pending'
self.data = undefined
self.callbacks = [] // 每个元素的结构:{onResolved(){},onRejected(){}}
function resolve(value) {
if(self.status !== 'pending') return;
//执行callbacks里的函数,并保存data,并将当前promise状态改为resolved
self.status = 'resolved'
self.data = value
if(self.callbacks.length > 0) {
self.callbacks.forEach(callbackObj => {
callbackObj.onResolved(value)
});
}
}
function reject(value) {
if(self.status !== 'pending') return;
self.status = 'rejected'
self.data = value
if(self.callbacks.length > 0) {
self.callbacks.forEach(callbackObj => {
callbackObj.onRejected(value)
})
}
}
// 实现当在执行excutor的时候,执行异常时直接执行reject方法
try {
excutor(resolve,reject)
} catch (error) {
reject(error)
}
}
myPromise.prototype.then = function(onResolved,onRejected){
onResolved = typeof onResolved === 'function'? onResolved: value => value
onRejected = typeof onRejected === 'function'? onRejected: reason => {throw reason}
var self = this
return new myPromise((resolve,reject)=>{
/*
调用指定回调函数的处理,根据执行结果。改变return的promise状态
*/
function handle(callback) {
try{
const result = callback(self.data)
if (result instanceof myPromise){
// 2. 如果回调函数返回的是promise,return的promise的结果就是这个promise的结果
result.then(
value => {resolve(value)},
reason => {reject(reason)}
)
} else {
// 1. 如果回调函数返回的不是promise,return的promise的状态是resolved,value就是返回的值。
resolve(result)
}
}catch (e) {
// 3.如果执行onResolved的时候抛出错误,则返回的promise的状态为rejected
reject(e)
}
}
if(self.status === 'pending'){
// promise当前状态还是pending状态,将回调函数保存起来
self.callbacks.push({
onResolved(){
handle(onResolved)
},
onRejected(){
handle(onRejected)
}
})
}else if(self.status === 'resolved'){
setTimeout(()=>{
handle(onResolved)
})
}else{ // 当status === 'rejected'
setTimeout(()=>{
handle(onRejected)
})
}
})
}
myPromise.prototype.catch = function(onRejected) {
// catch方法的作用跟then里的第二歌回调函数一样
return this.then(undefined,onRejected)
}
myPromise.resolve = function(value) {
// 可以传入成功状态的promise/失败的promise/不是promise
return new myPromise((resolve,reject) => {
if(value instanceof myPromise) {
value.then(
value => {resolve(value)},
reason => {reject(reason)}
)
} else {
resolve(value)
}
})
}
myPromise.reject = function(reason) {
// 返回一个状态rejected的promise即可
return new myPromise((resolve,reject) => {
reject(reason)
})
}
myPromise.all = function(promises) {
const values = new Array(promises.length)
var resolvedCount = 0 //计状态为resolved的promise的数量
return new myPromise((resolve,reject) => {
// 遍历promises,获取每个promise的结果
promises.forEach((p,index) => {
// promises数组不一定都是promise对象,所以要利用resolve包装一下
myPromise.resolve(p).then(
value => {
// p状态为resolved,将值保存起来
values[index] = value
resolvedCount++;
// 如果全部p都为resolved状态,return的promise状态为resolved
if(resolvedCount === promises.length){
resolve(values)
}
},
reason => {
//只要有一个失败,return的promise状态就为reject
reject(reason)
}
)
})
})
}
myPromise.race = function(promises) {
return new myPromise((resolve,reject) => {
promises.forEach((p,index) => {
myPromise.resolve(p).then(
value => {
// 只要有一个成功,返回的promise的状态九尾resolved
resolve(value)
},
reason => { //只要有一个失败,return的promise状态就为reject
reject(reason)
}
)
})
})
}
myPromise.allSettled = function(promises) {
return myPromise.all(promises.map(p => myPromise.resolve(p)
.then(value => ({
status: 'resolved',
value
}), reason => ({
status: 'rejected',
reason
}))
))
}
myPromise.prototype.finally = function(fn) {
return this.then(value => {
fn();
return value;
}, reason => {
fn();
throw reason;
});
};
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# 修言课程版本
一个Promise
应该具备的基本特征:
- 可以接收一个
executor
作为入参 - 具备
pending/resolved/rejected
这三种状态
function CutePromise(executor) {
// value记录异步任务成功的执行结果
this.value = null;
// reason记录异步任务失败的原因
this.reason = null;
// status记录当前状态,初始状态为pending
this.status = 'pending'
var self = this;
//定义resolve函数
function resolve(value) {
//异步任务成功后,把结果赋值给value
self.value = value
// 将当前状态切换为resolved
self.status = 'resolved'
}
function reject(reason) {
self.reason = reason
self.status = 'rejected'
}
executor(resolve,reject)
}
// then
CutePromise.prototype.then = function(onResolved,onRejcted) {
// 必须为函数,不然透传来兜底
if(typeof onResolved !== 'function') {
onResolved = function(x) {
return x
}
}
if(typeof onRejected !== 'function') {
onRejected = function(e) {
throw e
}
}
var self = this;
if(self.status === 'resolved') {
onResolved(self.value)
} else if(self.status === 'rejected') {
onRejected(self.reason);
}
}
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链式调用:
then
方法中应该直接把this
给return
出去,链式调用常规操作- 链式调用允许我们多次调用
then
,多个then
中传入的onResolved
和onRejected
任务,我们需要维护在一个队列中; - 要想办法确保
then
方法执行的时机,务必在onResolved/onRejected
队列批量执行前。不然队列任务批量执行的时候,任务本身都还没收集完。
function CutePromise(executor) {
this.value = null;
this.reason = null;
this.status = 'pending'
this.onResolvedQueue = []
this.onRejectedQueue = []
var self = this
function resolve(value) {
if(self.status !== 'pending') {
return
}
self.value = value;
self.status = 'resolved'
setTimeout(function() {
self.onResolvedQueue.forEach(resolved => resolved(self.value))
}) // 时间没传,默认0
}
function reject(reason) {
if(self.status !== 'pending') return;
self.reason = reason
self.status = 'rejected'
setTimeout(function(){
self.onRejectedQueue.forEach(rejected => rejected(self.reason))
})
}
executor(resolve,reject)
}
CutePromise.prototype.then = function(onResolved,onReject) {
if(typeof onResolved !== 'function') {
onResolved = function(x) {
return x;
}
}
if(typeof onRejected !== 'function') {
onRejected = function(e) {
throw e
}
}
var self = this;
if(self.status === 'resolved') {
onResolved(self.value)
} else if(self.status === 'rejected') {
onRejected(self.reason);
} else if(self.status === 'pending') {
self.onResolvedQueue.push(onResolved)
self.onRejectedQueue.push(onRejected)
}
return this;
}
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